No, this is a sign they made a shit game, and are trying as hard as they can to break even.
I suppose that one could make the argument about it being market difficulties, if one meant the difficulty that “AAA” devs have understanding that a shit game cannot just be pushed out the door and make literally all the money, when it is in fact absolute shit.
I didn’t mean to be that vague. And you’re right. I think part of the problem is that some studios have lost touch with what their customers want in even the broadest sense.
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No, this is a sign they made a shit game, and are trying as hard as they can to break even.
I suppose that one could make the argument about it being market difficulties, if one meant the difficulty that “AAA” devs have understanding that a shit game cannot just be pushed out the door and make literally all the money, when it is in fact absolute shit.
I didn’t mean to be that vague. And you’re right. I think part of the problem is that some studios have lost touch with what their customers want in even the broadest sense.