Stress Testing Helldivers 2's HORRIBLE New Meta
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Helldivers 2's new update completely changed the endgame meta. Today we review all the changes to weapons, stratagems and mission types in this gameplay test...

Video and title aren’t mine. Just posting for discussion purposes.

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EAT is a bit high risk high reward with Bile Titans. Wait just before (or dodge) the puke shower and aim at the mouth. Other option is to shoot at their underbelly, but it seems to need more damage on top of two EATs.

We had two members with EATs basically littering them on our path whenever the cooldown was off. That way there usually is couple of EATs to be used when stuff hits the fan. You can also destroy the pod they land in, so the EATs show up in the map as well, which makes them easier to find when needed. Usually patrolling bugs will take care of the pod, though.

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We had two members with EATs basically littering them on our path whenever the cooldown was off.

That’s a good idea. The cool down is so short, might as well use them constantly.

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Another tip I have (not directly related to dealing with the Chargers): If you happen to cross the extract point while doing the main / secondary, it doesn’t hurt to drop supplies and other any support stratagems there beforehand. You can also drop all the samples gathered at that point, so they will be waiting for the extracting time. It never hurts to plan ahead, so we are usually planning the mission route that crossing the extraction point will happen.

Doing this has in my expetience increased the chances of getting out with the all important samples, especially when the mission time is running out and the Super Destroyer leaves.

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