Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.
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I believe the private session you’re referring to was only implemented somewhere last year, no?
Could very well be that recent. It’s been a while since I played and paid attention to the development and happenings of the game.
Either way, it was something we’d been asking for since the start of the game, and I’m really happy new players get to experience it right out of the box!