After laying off almost 2,000 people, Xbox finds itself in a position at odds with the community-first image it has cultivated for itself.

After laying off almost 2,000 people, Xbox finds itself in a position at odds with the community-first image it has cultivated for itself.

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Depends on the ratio to total employed. A team of 3000 with 2000 with nothing to do, for sure! 20,000 with 2000 as backups/currently learning the ropes? A bit more reasonable.

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21Y

You don’t employ people as backups. What you do is you share knowledge across the existing people so there is no single point of failure.

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