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Cake day: Jul 05, 2023

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Or, get this - if you want a switch 2, buy a switch 2 if you can afford it.


But most of these “consumer hostile” things aren’t really “consumer hostile” though. They’re just “not giving away stuff for free”.

By that reasoning, literally everything that requires the consumer to pay is “consumer hostile”.

What are these “consumer hostile” things specifically?


And you couldn’t buy the game digitally either if that’s the case.

What you can do is continue playing your copy that you already have.


If you want a fully digital copy just buy the digital copy. Those aren’t going anywhere.

These ones are for games that were sold at retail, in a box, but just had a digital code that made it no different to buying the game digitally. They had no reason to exist. Now they do. They give these games some of the benefits of physical copies.

They don’t stop working once servers are shut down btw. 100% false. You only ever need an internet connection the first time you run the game after downloading it. Source: Nintendo directly:

https://en-americas-support.nintendo.com/app/answers/detail/a_id/68415/~/nintendo-switch%26nbsp%3B2-game-key-card-overview

An internet connection is only required when you launch the game for the first time. After this, the game can be started even without an internet connection.


Sorry I legitimately took that as you thinking that stick drift could be “fixed” by calibrating the controller, as in the controller would be back to normal.

Yeah you can do a workaround to at least stop the games from registering the drift as input, but I think if you suggest that then you need to make sure people are aware of the loss in precision and that it will make the stick feel unresponsive.

Taking my downvote away.


They are significantly better than the digital code in a physical box games that they are replacing. They let you share those games with friends too.

There are no downsides. People just got outraged because they mistakenly thought that ALL Switch 2 games were on them.


Cyberpunk 2077 is a great example.

You’re kidding, right? Cyberpunk looks better with DLSS4 than it does natively lol.

https://youtu.be/viQA-8e9kfE?t=13


You can count the number of times DLSS makes a game look worse on a single hand. It very often looks better than native with significantly less aliasing/shimmering and better detail. At worst it basically looks the same as native, which is still a massive win as it means you get more performance.


You can’t just “calibrate” stick drift away. You can increase the deadzone to hide it, but you lose some control precision and it doesn’t stop the stick drift from getting worse.


Yes. Pretty much every single PS or Xbox controller I’ve ever owned has developed stick drift. I’ve had 3 Elite 1/2 controller replacements and each of them had stick drift (among other faults).


Yeah you should switch to PS because their controller has hall effect sticks.

Wait, no they don’t either. Neither does Xbox.


None of the big 3 console manufacturers use hall effect sticks because they need people to buy controllers regularly to keep their business afloat.


Most of it is increased costs being passed on to the consumer with a little/lot extra because they can just blame it on inflation. Inflation was the reason why the price was increased to begin with, but “they” then take advantage of it to maximise profits.


You aren’t an economist, that’s for sure.

Why do you think prices go up?


And BAFTA run the poll. Who are they giving the poll to? It was a public poll so it’s worthless. BAFTA decided to publish it, so they’re worthless.


Aim assist and “snap to target” are different things. Aim assist is in console/controller MP. Snap to target is not.


You don’t improve from “diverse games with different skill levels” lol. You don’t improve by stomping people leagues below you. You improve by playing people around your skill level because your mistakes have repercussions and you can learn what you did wrong (or right). You learn nothing from winning 300-25.


It doesn’t hinder improvement at all lol. How do you think it does? Ranked mode is a separate beast, usually with different modes and rules, and often even with different mechanics.


Not at all the same, not even sure how you got to that conclusion tbh.

The whole point of SBMM is to match you with people around your skill, both higher and lower. When you start consistently beating ones that are higher than you, your skill number increases. Consistently lose and it decreases. Rinse and repeat.

In COD it works exceptionally well. Most games are an arm wrestle, with the occasional blowout - usually when there’s a clan involved.

If you think that SBMM doesn’t give you any challenges, your skill level must be so low that you’re stuck playing 6 year olds.


You fundamentally don’t understand how SBMM works. SBMM by nature matches you against players you should win against and players you should lose against at a relatively even rate. It does this to better understand your skill level.


SBMM matches bad players with other bad players. Why are you pretending like the bad players wouldn’t get stomped all the time if SBMM was removed?


SBMM does in fact help you get better though, as when you get better and perform better it will match you with better players, rinse and repeat.



casual mode lobbies should be random and diverse.

Why? Like that person said - so you can stomp on low level players because you’re sick of getting stomped by people better than you.


I feel like you don’t understand how SBMM works based on your last paragraph. The point of it is that you will always be at or close to your skill level, and as your skills get better you’ll be matched with people of the same skill level. It’s actually good for your own skill and improvement because you don’t just get annihilated or do the annihilating every match since you got matched with plebs or gods.



when in reality the moment you ADS when just vaguely near a target instantly snaps your aim to the target allowing a super easy hit.

I see you’ve either not played COD, or have only played the campaigns.


BAFTA just needed to remind people that they’re wholly irrelevant and out of touch.


Why not? Are games worth less now to you than they were a few years ago?

Game prices don’t adjust for inflation every month/quarter/year like other products do, they tend to set a price and stick at it for an entire generation. Only in the last few years have we seen a few companies start breaking this tradition and start increasing prices mid-gen.

As it is, gaming prices are still waaaaaaaaay cheaper than they should be given inflation over the last 30 years, especially when you take budgets into account where games used to cost $50k to make but now cost $300mill.


Because of inflation, not just “because they can”. USD$60 in 2016 is ~USD$80 in 2025 thanks to the Covid money printing years of inflation. That’s a near 33% increase in costs across the board from the last time they released a console and priced their products.

As someone that grew up paying more for Atari games than I pay now for PC/console games, “GaMeRs” seem like the most pathetic crybabies who don’t understand much, especially economics.


Why are they “so expensive”? Inflation. Rampant inflation for the last 5 years.

When you look at the gaming industry, prices have stayed basically static for the last 30 years, way out of step with regular inflation. Inflation at the target of like 3% means games and consoles should cost 3% more every year.


That’s impressive, thanks for the link.

Definitely not what this MS thing is doing, but it’s cool that someone is doing it.


Now they’re wasting it on trading cards.

I think you might need to do a bit of reading and research about the Pokemon TCG market. They should be pouring as much money as they can into it. With their brand name and reach they should be able to get a lot of stock from suppliers, and it can make them massive, massive profit. Pokemon TCG is the hottest product on the market, with new stuff selling for 4x RRP on day 1.


Publicly traded companies misrepresenting their finances, especially to this claimed extent, are not tolerated and are dealt with harshly.


People seem to be missing what this is doing. It’s generating video of gameplay based on 10 seconds of actual gameplay. It learns from that and then can make up to 1min of generated gameplay video. It’s not actually making game worlds in the sense that you can sit down and play them…it’s generating video.



they’re claiming 4 billion cash on hand

If that’s a lie then they will get absolutely wrecked by the authorities since they’re a publicly traded company.


I absolutely love the game, I have something stupid like 12000 hours in it on Xbox, but as an Australian I had to stop playing because Krafton fucked us all in the arse by getting rid of the OCE servers. Went from 10ms ping to 250ms+ ping with that change, and that night was likely the last night I played PUBG ever again. Game is completely unplayable competitively with that sort of ping.

My squad was hovering around a 40% 4-man-squad win rate the last like 5 seasons before they killed the OCE servers too, only ever played during prime time :(


They already host their own, XBL and PSN. They don’t want any hassle outside of that. I doubt anyone shared anything to Twitter from consoles anyway.