Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc…
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc…)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
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I could see the trouble with a single game being that a game breaking bug discovered in November could bankrupt the company by missing Christmas release, or releasing a broken product.
A company with a few other games in the pipeline has a chance to advertise and release one of the others, which might be missing a planned level, but not actually be broken.
What I really wish is for some way for game developers to gain a cut of the secondary market* so that they weren’t so financially dependent on a treadmill of output. Developers should have a vested interest to continue to support and work on their games for as long as there’s an active fanbase. Access to the secondary market (i.e. a cut of used game sales) would enable that while also supporting consumer ownership rights. The fact that I have hundreds of dollars (more? no idea) of illiquid assets in the form of digital-only games is an undue burden on the consumer. /rant
*not through expensive DLCs, subscriptions, or the way Skyrim did it, preferably
I doubt Square Enix is at risk of bankruptcy. If Larian can do it, Square Enix won’t have issues.