Will it work this time? We’ll see

Will it work this time? We’ll see

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16
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1Y

I agree that a person has a right to charge for their work. I just feel mods are a real legal quagmire. The best way around all of this is a Pateron style system where a creator is supported but not directly charging for mods.

The issue is that mods often use some part of the original creation so ownership is a tricky issue. However if the company is willing to pay creators then I guess that is OK, like this case.

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01Y

Why are you talking about legal issues when you’re replying to someone talking about moral ones?

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31Y

Bethesda introducing an official way to sell mods solved the legal problem of using the game’s assets.

Solving a problem that doesn’t actually exist.

I fucking hate civil lawyers and MBA bros.

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11Y

Just edited to comment for clarity on that. Thanks.

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201Y

The modding community is the reason Bethesda has been able to get away with selling the same game for over a decade.

There are a million ways to solve the “legal problem”, such as “don’t initiate legal action against moddders”.

This wasn’t a problem that needed a solution.

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-31Y

That’s a different legal problem as there are situations where if you don’t protect your trademark you can lose it. But I’m not a lawyer and don’t know if that situation would apply to mods.

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41Y

Even in that case, it’s easy enough to solve: grant permission explicitly under the condition that the assets remain in the context of the game (eg, don’t export them to other games).

Consider other games that explicitly provide a blanket grant for people permission to use their game footage in videos (Team17).

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