Hello Games have announced Light No Fire, the Guildford, UK-based developer's most ambitious new game since 2016's spac…
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71Y

If we’re to believe his new marketing spiel, I think that the catch or the draw is that the entire world actually happens to be explorable this time.

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51Y

And that would be interesting because?

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51Y

Yeah, I feel like we so easily forget that bigger does not mean better. If it’s larger than what the development team is capable of touching by hand, then more often than not it’s just empty or uninteresting space.

lorez
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21Y

Make the mechanics interesting and even the traversal could be fun. I’ll wait on this one tho. Also cos I got a lot of backlog.

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