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Adding “vita compatibility” would require including a psvita inside it. As well as extra inputs on the back. All for games people didn’t actually ever want. You can however play (some) ps1 and psp games on the thing via the ps5
Hardware-wise, vita is nothing special. It’s just an arm cortex device, which means Sony will have much easier time making the runtime works on newer arm processor. They don’t even need to port the whole os, just the runtime would be enough. If a bunch of volunteer can make vita runtime from scratch on their own free time (and managed to get various Android games running on vita runtime too), there is no reason Sony which have access to the source code can’t do it with less time.
No need for extra touchpad in the rear either. Vita TV didn’t have it and work fine without it too.
it’s not a “nothing special” device, it literally has a psp encoded into the soc package…
also
this is just flat out incorrect, a huge amount of games just don’t work on the vita tv because of the lack of touch interactions
It’s nothing special anymore today because current arm processors are fast enough to fully emulate PSP, unlike the time when vita was still in development.
Only a few dozen out of hundreds of vita titles, and mostly due to the lack of touchscreen, not the lack of the rear touchpad. Most vita titles that use the rear touchpad only use it as a workaround for the lack of R2/L2 buttons (and many of them already patched to recognize R2/L2 on vita tv), which the portal has. If the portal has vita support, it’ll support more titles than vita tv simply because it has a touchscreen.