I guess that’s fair, though I think Larian coming from D:OS and D:OS2 (and earlier Divinity games) have a bit more experience with defining scope for a larger game than CDPR, which basically just had Witcher 1&2.
So I’m not too worried about Larian biting off more than it can chew.
Yeah, I agree. The reason BG3 was a bigger success than DOS2 is because it has the Baldur’s Gate / D&D license (and has broader appeal since the system is one that a lot more “casuals” understand thanks to the real-play podcast boom), not because it’s a much better game than Divinity. If Larian’s next game isn’t D&D, it’ll probably not sell as well, regardless of quality. In a way though it should relieve some of the pressure on the studio.
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I guess that’s fair, though I think Larian coming from D:OS and D:OS2 (and earlier Divinity games) have a bit more experience with defining scope for a larger game than CDPR, which basically just had Witcher 1&2.
So I’m not too worried about Larian biting off more than it can chew.
Yeah, I agree. The reason BG3 was a bigger success than DOS2 is because it has the Baldur’s Gate / D&D license (and has broader appeal since the system is one that a lot more “casuals” understand thanks to the real-play podcast boom), not because it’s a much better game than Divinity. If Larian’s next game isn’t D&D, it’ll probably not sell as well, regardless of quality. In a way though it should relieve some of the pressure on the studio.