Take on the role of Camina Drummer and explore the dangerous, uncharted edges of the Belt. From scavenging wrecked ships in a zero-g environment, to combating fearsome pirates, you make the difficult choices in this latest Telltale adventure. All five episodes playable at launch!
Unpopular opinion: Decisions that make impacts on the overall plot are far less impactful than the immediate effects. Priority of branching storylines should be placed close to when the decision was made with only a couple rare decisions that affect the overall story and aren’t obvious to the player.
For example: Letting players affect first the conversation, then the scene, then characters, then the plot. And seldom the plot. Give a few different endings, sprinkle in some unique scenes or events, and you’re golden.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
No game suggestions, friend requests, surveys, or begging.
No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
No off-topic posts/comments, within reason.
Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
Can’t wait to make decisions that have no effect on the story!
Unpopular opinion: Decisions that make impacts on the overall plot are far less impactful than the immediate effects. Priority of branching storylines should be placed close to when the decision was made with only a couple rare decisions that affect the overall story and aren’t obvious to the player.
For example: Letting players affect first the conversation, then the scene, then characters, then the plot. And seldom the plot. Give a few different endings, sprinkle in some unique scenes or events, and you’re golden.