Bethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Director - IGN
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Bethesda's former design director has said the developer thought it was infallible ahead of Fallout 76's disastrous launch.
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1Y

Kirkbride used some innovative drugs to come up with big parts of Morrowind.

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21Y

No he didn’t

The big blasts were definitely the 36 Lessons - done in a week, siloed in a single room, food left outside the door by roommate but hey kids no drugs, just lots of smokes and bourbon- the Mythic Dawn Commentaries were all written on a couple of bus rides, and all the Towers lore which I wrote one night at a laundromat waiting for my sheets to dry.

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