There has been a lot of activity recently from EU and UK legislators with each seeking to outdo the other with new laws…

I hope that if regulations clamp down that the average consumer can understand the ramifications as well. It wouldn’t be as possible for AAA games to be as fancy and bleeding edge with the same degree of scope if they lose significant funding, most likely.

I fantasize about a renaissance of limitation where the game design gets stronger to compensate for the lack of sheer powering through by financially afforded scope and breadth, but I know that falls apart the second the consumer feels like they’re getting anything less than the best. You already see that now with people complaining about Starfield being ugly and things of that nature.

The perspective of what’s “good” graphically continues heightening, and I’d hope we can understand that we’re at a point where games look more than good enough and we should be worried about what is happening in them, or what those graphics are being used to show us, especially with the possibility that bleeding whales dry to keep the outsourced high fidelity graphics going might not always be the way.

Based on what?

They’re not spending most of their money on development. They’re spending it on ads to promote their addiction mechanics.

Based on my uninformed, unprofessional wild speculation

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