This indie dev is removing all microtransactions after noting that "player sentiment is trending against" them
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Indie RPG Inkbound has pledged to remove its battle pass and all microtransactions by the end of October. In a statemen…
chameleon
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92Y

The badness this game had at launch really can’t be overstated, though. At launch, this was a paid early access always online mostly-singleplayer-with-coop game with a premium currency shop and a battle pass. And it was one of those games where the shop was the most fleshed out part.

They’ve added offline mode and are now reworking the microtransactions to Steam DLC, but I’m still very skeptical of them. That launch was so blatantly over the top bad.

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12Y

I ignored all the mtx stuff, which was pretty easy, and have had a blast with co-op. I can’t think of anything else that comes close to this in terms of meaningful synergies with friends. And Shiny Shoe has proven they know how to use EA to turn out a good product with Monster Train so I wouldn’t give up on them quite yet.

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