Redfall's player count has dropped so low on Steam that, if you wanted to form a full four-person lobby, you couldn't - yes, fewer than four people are playing.
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I kinda feel bad for some that worked on it. Theres places with passion, but a lot of it is just lazy bullshit.

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To a degree I’d say this applies to anyone that works on a game except upper management. With games like these the devs/artists are almost always the passionate ones trying to put their best effort into their games but end up forced into incredibly condensed timescales by upper management.

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