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Joined 3Y ago
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Cake day: Jun 15, 2023

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You mean one can play ships from Star Citizen in Squadron 42? Otherwise, how would the parents have ships already playing the game, if its not released. I’m a bit confused about what is meant here.


You know the game was revolutionary back then? Compare this to games before Super Mario Bros. Kojima is and was always a visionary looking into the future. He extrapolated the possibilities and thought whats possible in the future. Kojima knew the games would not stop at that level.

As an example, based on the very first computers people already envisioned talking robots and artificial intelligence, based on the technology they had back then. There were people thinking about internet before the internet, because they were good visionary into the future.



At this point, I believe Half-Life 3 will come out before Star Citizen Squadron 42 part.


But what part does apply to the Steam app itself? I am aware of benefits of 64-bit. If you guys don’t know or don’t want to answer, then why even bother with replies like these? What is the 64-bit executable worth for the Steam app specifically? Besides getting rid of old libraries. Does the steam app has any benefits from 64-bit?


That is not what i was asking. I’m not negative here (if it sounds like). Besides supporting legacy old 32 bit libraries, are there reasons why someone want to go 64-bit only?


They don’t need to test two architectures, if there is only 32-bit. So that’s not a real point. And CPU extensions for a basically shop? Alright the Steam app is not just a store, that’s true, but it’s not like a game or low level library itself. So I am not sure if additional 64-bit only CPU extensions is a great reason.

I’m not convinced at the moment that this is a huge win. The biggest reason is being dependent on the older libraries, which in some environments is just nasty. I am also not against 64-bit only. It is just surprising how much demanding some users are and how hugely celebrated this is, if it actually doesn’t matter much in real world. As said, besides the library thing.


What’s the benefit, besides having older 32-bit libraries installed and be dependent on them? I mean is there any other technical benefit of 64-bit only? It could use more than 4gb of RAM, but for Steam itself this shouldn’t be needed.



used a controller more than we’d like to admit

I don’t understand this statement. I mean it sounds like as if it was a bad thing you hide it or something… There is nothing to “admit”. I even play some first person shooter (single player) with gamepad, nothing wrong with it. Especially great with the gamepad support from Steam Input.


Despite all the controversies it is involved with (some are dumb to be honest), I really enjoy the show. I also like its a longer show and not over in 34 minutes. Besides the main attraction for most, the ads and trailers and announcements, the show respects the developers and give them a place to shine in person. The show is a celebration of videogames, with music orchestra and awards, personal speeches.

I wonder how many are here for the actual show, and how many are here for announcements only.


Tim Swiney said on the game product page there should be no disclosure of Ai usage in the games, in response to Steam “forcing” the disclosure of what is being used Ai for. Just shows how I will avoid Epic Games Store even more than before. There are plenty other reasons. Epic will not buy me as a “user” by giving me free games (however I do not blame anyone else doing so, free is a great deal to be honest).


I am surprised that Civilization 7 made it to top 9 of revenue on PC. I mean yes, an old beloved in depth strategy in its habitat shouldn’t surprise doing well. But I did not expect it do this well in today’s day and age. At least in the western region, tracked by a statistics tracker “Newzoo’s Game Performance Monitor”. For a comparison on Steam statistics for 2025 how these stats hold up, we have to wait a little longer.


I actually meant how it paid off to pay for 10 years. Denuvo is quite expensive as far as I know.


Its a bit weird. The game came out 10 years ago, which mean Square paid Denuvo 10 years long. The game was countless times on sale for 3 Euros on Steam: https://steamdb.info/app/225540/

SteamDB lowest recorded price is 2,99€ at -85%

Price seen 59 times, last on Nov 18, 2025 (29 days ago)

I have no clue how this paid off.


If you can imagine it, then its not worth it. :p Half-Life 3 will be unimaginable… I mean off course it will, yes?


There were so many suggestions and prediction about Half-Life 3, that I cannot take anyone doing it seriously anymore. There were suggestions Half-Life 3 could be announced at the Summer Games Fest in example. I don’t expect the game to launch with the system, despite it would be the “perfect” opportunity. But someone said it could, so people start believing it will. And off course they will write articles about rumors, because that generates hot link of clicks.


Hopefully Ubisoft can stay on their own feets. With some marketing support from Amazon, it will be helpful for sure. I don’t want Ubisoft to be purchased by a bigger company, despite not buying their games. I want these companies be “independent” if that makes sense, as Ubisoft is also a publisher themselves…



I do not wait because of the state of the launch. I wait, because game will improve over time through updates. Like whatever bugs are ironed out, new features and balance changes and such. Rarely a single player game gets worse over time. In example FSR4 was added now, arguable making the game better than before, as this is the superior technology for this kind of thing on AMD hardware.



I will be one of those who play the game later in its best state. Like I did with Cyberpunk 2077. :D I just wait until more features are added and bugs get fixed.


Delisting of games always suck, regardless of what store it is.

The linked forum does not open for me.





As long as enough people play and buy subscription each month, it will still be available. Look at Runescape, its also still kicking. I wonder if Runescape or WoW will die first. Imagine the last servers getting shutdown…


I assume its something that is against modding, and something to avoid unlocking DLCs for free. This is speculation on my part, I have no idea.


Is there an official statement how long Steam will support and run on Windows 10?






Ah crap. Since months I was thinking of adding more RAM. My current 32gb is sufficient and not low at all. But those stuck with 16gb need to wait longer now. The prices will come down, right? Right?


I saw a video where Call of Duty players fight a giant. I mean I personally like fantasy games like Guardians of the Galaxy, but I can understand if CoD fans want to have a CoD game and not GotG.


Money is money. Especially if its only porting over an existing game, that does not require too much money for, as it is in an engine made for this anyway. And it shows there is potential for grows. I don’t know about the numbers you just throw in, and how it compares in reality. So not commenting on that. Also the GAmes and Network Services, are these only Sony releases or are there third party games included?

But what we do know is, that some games like Helldivers 2 are far more successful than some other games they have. If the games were put day one on Steam besides the Playstation release, and without requiring Playstation account on first day, it would probably have made more money.

I wouldn’t dismiss this as just “nice extra market”. Otherwise why would Sony give up the exclusivity of their first party titles? Steam grows rapidly and is already bigger than the Playstation 5 user base will ever be.


Wait what? I thought Sony games on Playstation (Edit: Steam) all require a Playstation account. So this is no longer the case? How long has it been and did I sleep under a rock?


Can’t wait for the Playstation store and then Sony comparing how much money they make there. I would be fine with timed exclusivity to their store, but all their games should come to Steam. Without an account requirement or store front on top of it. Then Sony would get my money too.


It depends on the games you want to play. Maybe the Intel Arc B570 with 10gb VRAM is a good place to start: https://de.pcpartpicker.com/product/Yvbypg/acer-nitro-oc-arc-b570-10-gb-video-card-dpz4cwwp01 Although it seems only one shop has it for under 200 right now. Other shops have it slightly above, at 230 or so. At that price range, you could get a pretty good AMD RX 6600: https://de.pcpartpicker.com/product/NdvdnQ/asus-radeon-rx-6600-8-gb-dual-video-card-dual-rx6600-8g If you must stay below 200, maybe the Nvidia RTX 3050 with 8gb VRAM is an option: https://de.pcpartpicker.com/product/ZPP8TW/asus-dual-oc-v2-geforce-rtx-3050-8gb-8-gb-video-card-dual-rtx3050-o8g-v2 (note that there are 6gb variants of this card too, which are a bit cheaper).

Otherwise there is not much you can do. Maybe look at used cards instead.


Download Eden a Switch emulator as long as you can
cross-posted from: https://beehaw.org/post/22388618 > It's reported that the Google Play store entry of Eden emulator (a Switch emulator) is no longer available. We don't know the reason, but my educated guess is that Nintendo might have striked. I recommend to download current official clean builds and source code for backup, just in case you want to use it later. > > * Homepage: https://eden-emu.dev/ > * Downloads: https://github.com/eden-emulator/Releases/releases/ > * Source: https://git.eden-emu.dev/eden-emu/eden > > I personally still use last official build of Yuzu, even today (playing Tears of the Kingdom). I never tried Eden, but it might be useful to archive it, so I do not need to download builds of others if I can't build it from source for any reason. > > Here is a random article about this subject: https://www.androidauthority.com/play-store-first-nintendo-switch-emulator-3597451/
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I like listening to oldschool videogame music. Recently I listened to some music of games I never played and one song in particular blew my mind. Its wonderful and since it lives rent free in my head, coming back to it over and over again. I'm loving it. Listen on: * [YouTube](https://youtu.be/Px0mPvn6PpY) * [SkipVids](https://skipvids.com/?v=Px0mPvn6PpY) (alternate player of YouTube, without its ads) "Sacred Somnom Woods" in [Mario & Luigi - Dream Team for the Nintendo 3DS](https://en.wikipedia.org/wiki/Mario_&_Luigi:_Dream_Team). The composer is the well known [Yoko Shimomura](https://en.wikipedia.org/wiki/Yoko_Shimomura), also known for work on Street Fighter 2, Kingdom Hearts and many more legendary games. To me this track has this Breath of the Wild or Tears of the Kingdom vibes to it. Because I did not play the actual Mario & Luigi games, I always interpret this as a Zelda song now. Its name does contribute to this factor too! Do you also have sometimes game music that captures you?
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Alternative link: https://skipvids.com/?v=BA_HMsznNKg (Ad-free and does not use YouTube directly) Technical explanation of why almost all Nintendo 64 games looked so blurry. Kaze Emanuar is an expert in this field and does lot of Romhacks and Mods and creates his own Super Mario 64 games with it. So he is quiet knowledgeable. Note: I recommend watching the video at 1.4x speed, or at the very minimum at 1.25x speed.
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