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Joined 2Y ago
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Cake day: Jun 11, 2023

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“braid made us money. We like money. Braid stopped giving us money. We want more money”



Eh, I still like it. Sure, it might look like an mc Escher painting put together by a blind crow, but it’s my pile of garbage.


Unity got popular because it was simpler than unreal, and way more feature complete than Godot.

Was… these days unreal is easier to work with, and Godot is much more capable. So it’s mostly inertia at this point. And now everyone is going to take a real hard look at the alternatives.


I firmly believe procgen can be good, but the games featuring it heavily are very bland. The potential is there though, I’m sure of it.