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Cake day: Nov 08, 2024

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Critics said the poster art was too woke and political and needed more good looking white guys with facial hair









please leave the corpse of final fantasy alone


interview with Jim Unwin, who has worked everywhere from Media Molecule (LittleBigPlanet) to PlayStation




This feels like a bandaid on a gunshot wound.

The problem is that every game has a losing team, and the players are supposed to feel bad no matter how well they performed. “Defeat” or “Loss” messages, sad music, sinking stats, public match record showing off your failure; there’s punishment baked into this model of game.

Trying to keep players by throwing them easy wins is an insult. You’re the game developer that created this “winner/loser” model to begin with. Now you’re trying to make me feel better with this bullshit? You’re the one that caused the pain to begin with.


the goal of this … is to lie to us—to insult our intelligence by trying to pass off an obviously phony product as legitimate






The original (lol) Final Fantasy 7 was the beginning of the end. The games leading up to it were perfect.



Every other sentence has a gigantic advertisement for fucking cosmetics or wristwatches and there’s a floating video advertisement in the corner. Jesus Christ please stop sharing this slop.






They’re … selling his content without his permission

Oh my god are you stupid? Can you read??? Someone help this poor fool! He’s engaging in debate and has no ability to keep up!


You sure? You’re doing a lot of insulting people in this thread. Maybe take a break for a while, ok?



They mention a character Charlie, unicorns, and a candy place. I don’t know why they are being so careful to avoid accusations of stealing the author’s work, because that’s exactly what they’re doing. People who are familiar with Charlie the unicorn are supposed to recognize it here, and spend their money on Warner Bros merchandise. How could you possibly not see this as theft?



Sorry to hear that. Best of luck with your future projects though.



That’s an excellent issue for you to research on your own time! If you know anyone on the OverWatch development team you could ask for their input as well. Please report back to this thread with your findings, we’re all very interested in the results.


“oh no please don’t promote our game for us by sharing your Sephiroth In Glasses Topping Cloud In A Catgirl Outfit mod”


The issue here was that fortnite broadcasts locations of enemy players in packet data, not that it trusts clients “with anything”… where did you get that from?


Why impossible? Server-authoritative programming is common in PVP gaming, even high-performance recent games. I don’t think anyone is suggesting lazily loading chunks of player data like wandering into a new chunk in Minecraft. Just write efficient, clean code that anonymizes or encrypts player data so it can’t be read client-side.