• 0 Posts
  • 9 Comments
Joined 9M ago
cake
Cake day: May 23, 2024

help-circle
rss

You can also get the iso direct from Massgrave’s site, along with the KMS activator. Your choice, but I do expect the people behind the Internet Archive to have checked for malware in some capacity. They do have a legitimate research and archivist reputation to uphold.



I’m probably not the best to ask. Most of my VR use these days is in Resonite. Great for building stuff and hanging out, but a lot of people focus hard on the building side.

That being said, one of my first games was Windlands. Nowadays it reeks of early VR weirdness, but grappling and swinging around gave me super stable VR legs. Might still be worth trying if your controllers support it.


And for those of us who heavily use VR applications, pirated 10 LTSC. Once that runs out though, I’m definitely gonna be switching to Linux.


This raises a more interesting question. How many copies of DOOM have been sold in the Vatican?


Definitely, you don’t need a VPN. If you’re really worried about your first hop traffic standing out or being blocked, use the obfs4 bridges.


Sony: “And lastly…”
Gestures to a life-size Lovander doll
Sony: “Palworld the mega-doll! Pose it however you want! Stand it dramatically in a window! Lay it in bed and use it as a pillow!”

Sony (smugly): “But we know what you’re really going to use it for. You naughty little hand-holder, you.


Players (suspicious): “So what is it you’re doing here, Sony?”

Sony: “Merchandizing.”

Players: “Merchandizing? What’s that?”

Sony: “Merchandizing! Come, I’ll show you. Open up this door.”

Sony: “Come, take a look! We’ve got the game’s logo on everything. Merchandizing, merchandizing… Where the real money from the game is made.”

Sony: “Palworld the t-shirt! Palworld the cell phone case! Palworld the laptop stickers! *Palworld, the flamethrower!”

Fwooosh!

Sony: “The kids love it.”


…This is not a publishing deal for Palworld the video game, or an acquisition by Sony, rather an attempt to make the most of the game’s huge popularity with non-video game products, such as merchandise and music…

Looks like we’re safe from any forced PSN account requirements. For now…