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Joined 2Y ago
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Cake day: Jun 09, 2023

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Another World. It’s impressive how it’s done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.

That allowed the game to be ported even to GBA.

There is a blog post that explains everything about it, and it’s super interesting.

https://fabiensanglard.net/anotherWorld_code_review/



I’m playing a lot of Helldivers 2 and The Talos Principle 2, and I’m having a great time from both games.


I’ve bought a bunch of Wadjet Eye games; Unavowed, Gemini Rue, Primordia, Strangeland, Shardlight, Technobabylon and The Excavation of Hob’s Barrow.

And aside from that, Return of the Obra Dinn.

I’ve already played Gemini Rue, and I’m finishing Unavowed.


It seems they consider themselves complimentary with OpenStreetMap, as stated on their FAQ https://overturemaps.org/resources/faq/#

Overture is a data-centric map project, not a community of individual map editors. Therefore, Overture is intended to be complementary to OSM. We combine OSM with other sources to produce new open map data sets. Overture data will be available for use by the OpenStreetMap community under compatible open data licenses. Overture members are encouraged to contribute to OSM directly.

I don’t know a lot about any of both projects, but it seems fair.