The Unreal engine is 26 years old, but you don’t see people telling ID to start rebuilding a new game engine. I agree it does feel like they are just adding things to the current engine instead of actually improving it by modernizing it though. There are clearly some parts of it they need to overhaul, like the “talking head” dialog system, the physics tied to FPS, and the weird lighting system.
This is going to be straight garbage. Not only will it be overstuffed with every microtransaction possible, there’s no way to balance the characters while still keeping them true to the comics. Thor vs. Mantis? Dr. Strange vs. Punisher? Maybe you can help it a bit by having some of the classes be dps/healer/tank, and constrain them somehow, but I don’t see how this would ever work.
Outside of a mobile game. If they are making it a mobile game, it will make $2 billion and be a completely unbalanced piece of shit, and everyone will love it anyways and play it for the next two years.
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I bought a couple of newly released games that I would have bought if they were $60 or $80, but other than that, I have been getting my gaming on with cheaper games that are worth the price, like Talos Principle 2 ($30, and worth every penny), as well as older games, like Outer Wilds, Inscryption, Stray, Hades, Spiritfarer.
EDIT: I will add that every game that I have purchased for the full $70 has been worth it. Starfield, Hogwarts (family never played more than 2 hours each), Last of Us Part 1 (haven’t finished), TOTK (haven’t started it yet).
Not rendering != despawn entities and respawn entirely new entities every time your camera changes direction. They also advertised it as NPC’s each having their own unique routines, etc. Talk about overpromising and underdelivering. This broke immersion too much for me to play the game. The second I hit the city and saw how NPC’s were handled, I was done. It’s unfortunate, because I thought the map design, sound, graphics, and gunplay all seemed really good.
Thank you for the clarification. The screenshots for the game on Steam’s site led me to believe it was a horror-romance focused game that heavily leaned on incest. In either case, this is likely not a game for me. Good on the dev for being able to step away from the drama and focus on their work. Shame on people for harassing them.
I personally couldn’t make it past the “no object permanence” issue, where NPC’s would just spawn into and out of existence depending on where the camera was pointing. It was like a magician brought a clear cloth to the table to perform a trick, and we could see how the trick was performed the entire time. It doesn’t make his performance less impressive, but it sure would make it less immersive.
I need to get back to playing W3. It seems like a great game by all accounts. But, I will not be purchasing another game from CDPR until at least 6 months post-release given the state of CP2077. Not only was it released in an unacceptable state, it wasn’t the game that was promised. There have been so many good games released between last year and this year, I can wait until ~2030 if they need to take their time polishing it and making it a complete experience.
Hey man, that’s an unfair comparison. Honda engines age well.