It amazes me how every time a for-profit company that provided a free service goes mask-off and starts aggressively monetizing it so many people put on a shocked Pikachu face.
This is exactly how this works, people! The free shit is always bait to draw you in and get you invested. The trap was designed from the start to snap shut once there was enough of you in it. They fully intend to not just extract value from you to run the service, but also to retroactively pay for all the free shit they gave you. It was always a loan. An investment.
Oh, sure, you can always be sly by taking the free shit and ditching once monetization comes over the horizon. But do so knowing that every time you need to do this is the rule, not the exception. Companies aren’t suddenly slighting you one by one out of the blue, it was always the strategy from the beginning for all of them.
I don’t understand why anyone would ever get onto a new commercial social media platform again now the Fediverse exists.
Lots of reasons:
A lot of the crap that the Fediverse did not inherit from its commercial counterparts is precisely what a lot of users are there for. And a lot of the expanded tooling and control the Fediverse alternatives offer are pearls before swine with most of these folks. Overall it just makes the Fediverse appear flakey, underbaked, and devoid of content.
This kinda flies in the face of what I heard the Palworld devs are: a rag-tag handful of nobodies on a budget of $0 making a Steam game in their free time.
I heard they didn’t even use a version control system because they didn’t know how to use one, they just put a copy of the code repo on a flash drive once a day, and when they ran out of drives, they went to the store to buy more.
If even a slightly less embellished version of half of what I’ve heard is true, I wager none of these people got anywhere near a lawyer before putting this game out.
Supposedly a deeply unprofitable one. Which is a huge chunk of why no real competition has surfaced.
It’s one thing to set up a proverbial store with prices so low you choke out the competition. It’s another thing to essentially pay your customers to come in, either by literally paying them or by providing a service that they pay below actual cost for.
Making more money back than they paid.