You see, when you look past the sales figures and hype men you eventually come across dozens or hundreds of talented people who create the actual art and entertainment that we all enjoy.
A good work environment means more talented and artistic people will continue to make the things that we enjoy.
Hope this helps
I see your point but “better” is subjective, especially in a single player game imo. I hope it’s an option. I don’t play every game for the same reasons, and it’s presumptuous to think I need to treat this game as a challenge.
Coupled with the systemic things the article talks about like your clothing having a big impact on the game, I foresee getting frustrated and having to redo large sections of the game because of some systemic interaction that I couldn’t have predicted.
I’ll wait and see, but being able to save any time I want would have let me opt in to those frustrations rather than having them forced upon me.
I suspect most people will consider that a bad take still and I agree rationally but I’m emotionally there with you. In the face of powerlessness (at least at the individual level: organize if you can!), schadenfreude is the next best thing (actually the next best thing would be deleted and investigated)
I wish worker owned cooperatives were the norm, it’s like this but maxed out