I thought that it was the carriers the ones hosting the RCS server. Is this not true?
What’s wrong with Unreal? IMO it’s quite an amazing engine.
How do they detect that you are using a hotspot? Isn’t the phone using NAT internally? Like, with NAT they don’t know whether a request comes from your phone or from the hotspot
I thought that it was the carriers the ones hosting the RCS server. Is this not true?