I’m saddened by the phenomenon because there’s plenty of evidence that the audiences for these most of these games hate the experience, but they can’t stop playing because they’ve become victims of predatory psychological tactics designed to keep them addicted and their wallets wide open. These publishers and studios literally hire psychologists who specialize in generating this addiction, using models optimized to prey on their own users as much as humanly possible. It’s sickening. The sports games are especially shameless about this. Ruining people’s finances and their core sense of financial responsibility to fatten their pockets. I don’t know how they sleep at night. Sociopaths, the lot of them.
Be careful, most cheap NVMe drives have low endurance. Llike, not “Oh, you’re just hand wringing about nothing,” endurance ratings but an actually and relevantly low number of terabytes that can be written before the drive becomes failure-prone. They also usually lack a DRAM cache, so certain operations can be as slow as a mechanical hard drive, thereby negating the major advantage of opting for solid-state storage.