Thanks for confirming this, all the rage around this game is exhausting. I loved the first game, would probably place it in my top ten of all time. I have no complaints about omg actually having to traverse the world. It’s the way the game is designed to play. If there are paid workarounds to play it a different way it doesn’t affect me or anybody else who loves this kind of game.
The original dragons dogma had poor quality of life features and its arguably a large part of the appeal. No fast travel, no multiple saves. If you didn’t like your little ai character you had to advance pretty far to change it (and the same with fast travel, it sort of existed and was a surprisingly cool unique system but you had to get through a lot of the game for it). I’d compare it in a lot of ways to the first dark souls as far as not following gaming industry trends.
I was hoping dragons dogma 2 was more of the same honestly, I don’t think I care if travel stones can be purchased or whatever. Is it a bad game for those that liked the first one?
I didn’t expect to like Balatro as much as I did. I’m a big fan of deck builders but the poker theme was not super compelling to me. But wow, I’ve had a blast with it. Just boils down to a really good set of mechanics and some ridiculous fun builds. I don’t think it will hold my attention as long as like Slay the Spire or Monster Train but it was well worth the price.