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Joined 4M ago
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Cake day: Mar 01, 2025

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I never played the Japanese version, but I live in Japan and I have worked with various game localization companies. It’s a pretty fine line on how they handle these kinds of translations, and it is often the developers who give the direction.

A good localization firm will take the original intent, and then culturalize it for the target market to make sure it has the same intended “vibe” rather than an actual 1:1 translation. The first company I worked at here did the localization for Sekiro: Shadows Die Twice. They were using a lot of old Japanese in that, and they specifically DID want us to get as close to 1:1 as possible, while ensuring that the intent was still very clear. Another game that I cannot say was more free saying “please make sure that the jokes land with the US”, and quite a bit of the actual dialog was re-written, but once again, to match the vibe and intent that the developer was searching.

Each project is different. Each player is different. You aren’t wrong for your wants here, but developers aren’t wrong for trying to make something be more culturally appropriate for their target market, often which will sell more copies than their local market.


So I am playing through Paper Mario TTYD on my Switch for the first time. I never played these games growing up, and while I kinda enjoyed the Super Mario RPG remake for its quirkiness, I strongly believe that if you don’t have specific nostalgia for it, it just doesn’t hit the same. TTYD is great. It’s so fun and captures a sense of adventure, with big swings from light hearted comedy into some dark territories. I was not expecting that, but I absolutely was not expecting just how horny everyone seems to be for Marty-o! All the ladies swoon and mention how manly he is, commenting on his moustache. I was not expecting this coming from a Nintendo game. It’s pretty funny and I love it!
fedilink

This is really rough, but it sounds like Jay is going through some stuff after what I am sure has been quite a whirlwind few years. The industry is rough, and finding a space for a niche that he fills, I do wonder how the sales would go when contractors and publishers are taking cuts.

I hope he gets some time and makes something new that soothes his soul.


Thanks for mentioning Orwell. I worked on this game and it’s probably the favorite title I’ve shipped!


Oh dang, I never noticed that before. Will play around with it after work and see how it feels!


I noticed a few of my friends playing Pipistrello and the Cursed Yoyo on the Switch 2, and so I decided to take a punt on this delightful retro search action game. It feels like a GBA game fell out of the sky with a few modern niceties sprinkled on top, and the writing has made me chuckle a few times in the first handful of hours. When I took a look on Steam I was pretty surprised to see a severe lack of reviews, so I wanted to spread the word for this delightful indie. I will say that the first hour or so I was not feeling the combat and I was pretty disappointed. I stuck with it and when I was half-way through the second major dungeon (for lack of a better term), it all of a sudden clicked and now I’m hooked. It bills itself as a search action game but I’d argue that it’s closer to a classic top down Zelda but with way more traversal mechanics. It’s pretty light on the backtracking, at least in the first handful of hours.
fedilink

Monster Hunter series producer is being put in charge of all Capcom’s development divisions
https://www.videogameschronicle.com/news/monster-hunters-series-producer-is-being-put-in-charge-of-all-capcoms-development-divisions/
fedilink

Have they released numbers yet? Surely it has sold pretty well, the word of mouth must be decent.


I will admit I haven’t watched the video (I’m going to when I get home) but I thought Avowed was doing pretty well?

A number of major podcasts and outlets are signing its praises. It has some divisive scores for sure, but I’ve certainly anecdotally heard way more praise than criticism from games media, and friends of mine who are playing.

Obsidian have been on a pretty decent roll for quite some time. Avowed is exactly what Gamepass was seeking to support - smaller focused games, and it ain’t even that small. 30-50 hours from what I’m hearing.

I’m not even a massive fan of the genre, or the studio, but I don’t really get the negativity surrounding the game. Seems pretty successful by most metrics to me.