I’ve been playing Kid Icarus (NES) here and there, and really having a good time.
My past experience with it was with the 3D Classics release on 3DS. I guess I didn’t stick with it very long, but I remember thinking it was excessively difficult at the time.
This time around I’m just winging it. But this time I had more patience and managed to make it past 1-3. That level does have a lot going on. You’re early in the game, so barely any health. You’re platforming upwards, so the ground that was below you scrolls away for constant death traps. And you’re being pressured to move quickly, by enemies spawning in from below. You also can’t afford pretty much anything from the shops to help you. Makes a satisfying little challenge.
After that you get to a labyrinth, which is like a teeny tiny Metroidvania. Very different kind of pace and feel that makes for a fun change up. I’m on the second labyrinth now, and I think I’m gonna have to take paper notes next time to navigate.
The going seems much easier now in world 2’s platforming stages, since I have several powerups. Glad this game has infinite continues and gives passwords though.
Anyway, I want to be playing more of the new DK… but right now KI’s been kinda hitting the spot.
Right? I never tried it online for years either, though my friends and I did a lot of local co-op. Even though online is in the name, I actually think the offline is what really makes the game.
Anyway, there was just something beautiful to me about that drop chart. You could hunt specific things with specific characters, and the rates made most of it feel rare but findable.
I don’t know how they struck that sweetspot so perfectly. Had all the hook of an mmo while still being grounded and approachable.
Another note on paying: you can find opponets or groups online to play serious matches with for free, before you enter anything.
But paying an entry fee is not gambling at all - you will lose that money 100%, if you’re not already experienced playing against serious competitors. Think of it more like buying a movie ticket than a lottery ticket.
Yeah, it’s definitely possible. Online brackets are free sometimes, but don’t expect to never pay anything. Most events have a nominal fee to create a prize pool.
First thing first, figure out what you want to compete in. You probably already have a list in mind of some games you like to play casually or spectate, right?
Then, you need to find the community for the game(s) you’re interested in. I think it’s usually going to be found in a Discord server these days. For example, if you’re looking to get into a fighting game, this page might be a good start: https://wiki.supercombo.gg/w/SuperCombo_Wiki:Community_portal/Discords One you find community, they can help find events to enter, give advice, share resources to learn from, and of course practice with and/or against you.
For some games, even better if you can find an online community that’s specific to both your game and your region. You can start from the general community, ask around there, and hopefully drill down to something closer.
Agreed! There are several good ones on 3DS.
Advance Wars is also a great option - you can play a couple of them on 3DS with back-compatibility. Or, of the pocket can play GBA, there’s those.
And there are some PC games out there (although much more recent than 2005) that are in similar genres, like WarGroove or Dark Deity.
Impact, impacted, impacts are totally fine for these use cases. As a native English speaker, I’d never heard of these rules against using them that way.
But even if there is a rule, it doesn’t matter; if the terms are used this way and fully understood by both the speaker and listeners, then the rule is void.
If you skipped the Switch 1, I think it’s worth going for. It’s overpriced for the moment - there are only a handful of Switch 2 exclusive games worth playing this year. Even the flagship Mario Kart game is a little weird with how it does some of its modes. But the Switch 1 has an extensive library with plenty of great multiplayer options. If you’re ready for a purchase, might as well go ahead and get the 2 so y’all can play the new Nintendo games when you want.
I agree that Nintendo the company is really slimy though, and it does feel a little gross to support them sometimes.
Not exactly games I guess, but https://neal.fun/ always has neat stuff. I think some of them are relatively recent.
I haven’t played in a number of years, but I’m pretty sure fan-made servers are still running for Phantasy Star Online.
I was playing the GameCube version online well over a decade after that console was dead. Blue Burst on PC is well supported too, I believe.
Crazy now to imagine a console game letting you input a DNS server and IP address for online play. But it did.
Not to defend Nintendo much here, but the situation with game-key-cards is at least better than that. You can freely trade, give away, resell them like any physical cart.
It’s a step up from digital in terms of freedom, but a step down in convenience (cart has to be in the system).
Compared to real, physical, data-on-the-cart media though, these are a definite downgrade.
Yep, I feel like people overestimate how much anyone cares about official support or security patches or whatever. People will assume it’s fine until they’re either forced out or something goes horribly wrong.
Regular folks will most likely let it be if possible, until it’s time for a new PC anyway.
I’m not big on the idea of open world racing. To me, driving between race tracks looks like a chore.
I’ve seen other racers do it, but I’ve never really delved into a game like that. Maybe once I do I’ll really like it.
I do think grinding rails and wall jumping around looks pretty fun in MK. But it could end up gimmicky and unexiciting once you’re used to.
Basically all a big ‘wait and see’ from my perspective.
Had a scare when first hearing this. But somewhere else on the site it does specify this as something like “some physical games”, and as quoted in OP they’re contrasting here with “regular game cards”. So it looks like real game cards will still be a thing.
So far I’ve seen screenshots of SFVI and Bravely Default boxarts marked as game-key cards.
I’ve seen box shots for Mario Kart and Donkey Kong that appear to be normal game cards.
Seems so. Notably, Switch 1 already has games with a similar warning on the box.
They’re just giving a name to it.
On one hand, I’m glad they’re up front about it (and I’d rather see an even uglier, larger warning on the cover for game key cards). On the other, I hope this isn’t a sign that they’re legitimizing it or that it’ll be more common.
Yep! And it’s really surprising to me that so many people are OK with that sort of defective-by-design anti-feature. It’s a single player game, why would it have any dependence on networks or servers of any sort?
Not to say that I’m against digital distribution altogether, I think that’s a perfectly valid preference w/ pros and cons.
But if you are going to sell the video game on a disc? Shipping a whole playable game seems like a pretty low bar to meet. Most games (that get a physical release) in [current year], for every year that exists so far, don’t have a problem managing to do this.
Wasn’t Rising Thunder the one that at least handled part of shutdown right by semi-open sourcing?
But yeah, it’s all part of a wider problem. Personally I don’t want an invasive devloper over-tuning fighting games all the time, and I don’t want any microtransactions. But unless you keep dangling new shiny, very few players will stick with a given game, making it hard to find matches on-demand.
I remember a while back, thinking I’ll be done with StS once I beat ascension 20. Then, I’ll just get 20 with the first three characters. Now I’m eyeing the leftover achievements. Never ends. StS2 will destroy me lol.