I mostly agree, but I can guess one reason why it’s useful. With a game that’s not that old, but well received, I’d expect new players to keep coming in for a while. Not to the degree of when it first came out, but someone like me will wishlist a game and wait until there’s a sale or I have time to play it to buy and play. If the drop off is huge, and sales don’t help much, it does reflect on the game somewhat.
What’s fun with indie games and playing on a delay is that when I want to play a new game and grab something in my price range off my wishlist, I often have no idea what the game is or why past me thought I’d want to play it. Time wipes out any spoilers I got reading about it or watching someone play it years ago.
I’ve always enjoyed reading about people’s dwarf fortress games, but I could never decide if I’d like it. If you’re a fan, what kind of other games are like it? Is it mostly fun, or 90% frustrating with great fun moments? How long did it take to start to have fun if the learning curve is high? If anyone is in the mood to sing its praises, I would love to hear them. If no one does, that’s cool, too! Just been thinking about playing it for years but never committing.