This is an interesting take because I would expect the complete opposite. I find it extremely tedious when AAA games force the player into situations where they have to climb or walk slowly so they can pan the camera to whatever fancy graphical set piece their art team made, and more time doing that then any gameplay. Why not just watch a movie at that point?
When playing a game I want a game. It’d be incredibly frustrating if every time I solved a square in Sudoku I had to then watch an episode of a TV show. Heartening to hear AAA is swinging back the other way and wasting less time.
When the game pitch is a cinematic trailer, then a whole bunch of name drops Directed By X, Starring Y, Soundtrack by Z, and not a single mention of what the heck the player is even gonna do in the game, when will AAA studios drop the pretenses and do what they actually wanna do and just make movies
Pretty much how I felt too. I looooved Frostpunk and wanted more games like that. 100+ hours and loved every second, but eventually gotta move on. Tried Anno 1800 and liked it but not as much, got maybe 50 hours out of it. Tried Against the Storm and after 10 hours of not feeling anything I uninstalled. Really don’t get why Frostpunk and Against the Storm get lumped together, other than both having mechanics of building buildings and assigning workers. There’s sooooo much more to Frostpunk beyond that.
People going fast and lose the rules of grammar