• 0 Posts
  • 4 Comments
Joined 10M ago
cake
Cake day: Mar 11, 2024

help-circle
rss

“There’s no way you’re taking Kairi’s Heart!” “Come” “Show me your power” “Welcome Oblivion”

Heard it over and over again because KH1 was hard as a kid :') But at least there’s Forze del Male (the boss music) which is peak 👌


For the mods at least, the dev interview at PAX clearly had a moment when one guy said "the possibilities of combination with civilizations switching is going to be higher, especially with the modding community adding custom civs.

But since they said a huge part of the playerbase is console, I’m guessing mods won’t be using the steam workshop but the launcher so that consoles can have mods…

As for Linux support yeah I would like to hope, maybe the stats of Civ6 on the steamdeck could push them to make it compatible but if they have denuvo I doubt it…


Also noted :

  • Navigable rivers
  • terrain has cliffs
  • armies seems to be condensed, with generals leading them. Fighting looks to be constant in some way? (or that’s just the render for the trailer)
  • cities seem to expand much more
  • the leaders looks to have some stats which can be improved

No eye-tracking, but Foveated rendering on compatible games… I wonder if that’s criptics for “we have an API but we won’t share it and keep it for our own games”.

Well that or the PSVR2 system actually has a low quality frame generated, and the headset adds details with AI on the viewed zone… 🤔