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Cake day: Jul 17, 2023

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According to Ryujinx developer and discord moderator Riperiperi, “[On September 30] gdkchan was contacted by Nintendo and offered an agreement to stop working on the project, remove the organization and all related assets he’s in control of. While awaiting confirmation on whether he would take this agreement, the organization has been removed, so I think it’s safe to say what the outcome is. Rather than leave you with only panic and speculation, I decided to write this short message to give some closure”

Seems like this was a deal done behind closed doors between the project owner and Nintendo. It’s completely reasonable to expect someone else to pick up the project under a different name, using source code available from earlier forks.

Unfortunately, this will further splinter the Switch emulation development community, and cause any work that was not yet release-ready (such as features detailed by Riperiperi later in the same announcement as the one quoted above) to likely never see the light of day.


Package manager choice is pretty important, and for that I always recommend debian-based for a pc for a new Linux user. APT is just so good.




Use a profile link, not a quick link. They don’t resolve to your profile the same way.

Friend codes are also multi-use.

174156043 or https://steamcommunity.com/id/Wilzax/, but not https://s.team/p/pjc-jnbq/drrtjgmh


Use a profile link, not a quick link. They don’t resolve to your profile the same way.

Friend codes are also multi-use.

174156043 or https://steamcommunity.com/id/Wilzax/, but not https://s.team/p/pjc-jnbq/drrtjgmh


Use a profile link, not a quick link. They don’t resolve to your profile the same way.

Friend codes are also multi-use.

174156043 or https://steamcommunity.com/id/Wilzax/, but not https://s.team/p/pjc-jnbq/drrtjgmh


I vow to invite everyone from this thread if I receive an invite myself. https://steamcommunity.com/id/Wilzax/

Edit: added every friend code or profile link I could find under this post. Quick links are single-use so I couldn’t add those.

Game invites take an unknown number of hours to reach your account once sent. They seem to go out in waves. Happy gaming everyone!


Replacing people with AI creates a situation where the incentive for people to make original works is greatly diminished, so the ability of the AI to continue to improve is stunted by a lack of new training data. It’s what we’re already seeing with text-based language models and what we’re starting to see with diffusion-based image models.

AI in art is inherently limited unless used only as a fine tuner on human made works. The fact that a work of art was made by humans is what makes it special in the first place.


Let them try to make games with only AI and see how they sell. This strike is to force producers to go “all or nothing” with AI, and choosing “all” is a terrible idea


Terraria too, but all have continued to get a shit ton of content added over the years.


I mean, until Chapter 3+4 releases, Deltarune has been free to play.

He’s just merchandised the shit out of it and Undertale.


Breaking: company that released smash-hit blockbuster video game makes more money in year of release than the following year, with no new release


I’ll just buy the game again on a different steam account when I like the content added in yet another major update.

Eric “ConcernedApe” Barone is a shining star of how honesty and genuine care for the community can make you MUCH more successful than just trying to milk your content for every penny it’s worth.

Cultivate a following and it will grow. Exploit it and it will shrink. Crazy how nearly everyone in the industry has forgotten this





The closest thing they can argue to any kind of “exclusivity” is that the free steam keys developers can generate for their games may not be resold for a lower amount than the game can be purchased for on steam outright. That says nothing about other means of distributing the game outside of steam, and nothing about alternative platforms the devs might want to use. It’s a tiny and far away straw to grasp at.


Failure of larger companies to make a competitive alternative to steam is not anticompetitive behavior on the part of Valve


Roguelike just means Arcade-like nowadays. The mechanic of using currency or experience to boost the next run is only sometimes present






Reddit is not a source, but the source linked in that post isn’t really clear.

However, in this Ars Technica article they state ‘Sources close to Valve suggested to Ars that this “parity” rule only applies to the “free” Steam keys publishers can sell on other storefronts and not to Steam-free versions of those games sold on competing platforms. Valve hasn’t responded to a request for comment on this story.’


I don’t see a problem with it. Steam provides a ton of service as a marketplace and distributor. The social aspect of steam friends seeing what games you’re playing translates into advertising for your game. They allow for regional pricing adjustments so it’s not about blocking players from poorer countries from affording the game. And they have huge frameworks for digital item trading, achievement management, community discussion, modding and more. Their 30% cut of each sale policy is unilaterally enforced and in line with the fees charged by the VAST majority of other distributors. They don’t make exclusivity deals in exchange for taking a smaller cut, unlike some much less consumer-friendly markets. Their market is completely fair across the board. I think it’s also pretty fair to ask publishers not to push that 30% fee onto the consumer, by requiring the price on Steam to not exceed the price on any other marketplace.

That policy is to the benefit of steam customers, because they can be reasonably sure the steam price is the best price (currently) available. It’s not about exclusivity, it’s about protecting the value that Steam offers to the consumer.


That game takes the soundtrack cake for any category it has an entry in


Or even just make it more expensive on steam, if you really want 100% of the revenue for every sale. Pass the cost of using steam on to the user and offer the game on other (worse) markets at a markdown.


Does its prevalence cause existential dread due to consumerism in the western hemisphere? 👎 Does it make chicken rubbery? 👍



Afaik they’re operating on an older version of the game and thus aren’t subject to new EULA updates unless they update to a version of the game that comes out afrer this EULA goes into effect