Exactly, veterans with a stockpile would be able to just buy the lot
I’m not sure if it is a problem, each currency has a specific purpose (ie materials split by expansion for a more level playing field on expansion release, faction specific, event)
I feel like it’s well designed if anything
The problem is when games go for size is that they don’t populate the world
The modern Assassin Creed games were a prime example of this - big world, completely barren
Exactly, veterans with a stockpile would be able to just buy the lot