Is anyone believing they would not have layoffs anyway? They are likely just trying to pin their cost-cutting plans on game devs who protested against their ridiculous scheme. Comes to mind that the money their clients were already paying is the money that would have paid for those employees’ wages.
How many reinstalls? Because I have games I have bought 4 PCs/laptops ago, not counting some few more when I installed them in family members’ computers to play with them. What about OS updates? Windows keeps insisting to move to 11.
Frankly, this doesn’t sound reasonable at all. It’s not even like Unity is doing any of the hosting to justify squeezing devs like this.
edit: Now it has been confirmed it’s not measured on an unique hardware basis, any reinstall counts. It’s just madness.
Apparently this isn’t standard anymore, and I can see how developers don’t like it, but an antitrust lawsuit over this just seems poorly justified. For whoever doesn’t want to sell on Steam under their conditions, there is Epic, GOG, Humble and ItchIO. Maybe those don’t sell as well, but that’s the choice the company is making.
I don’t think being the largest store by itself is grounds for this sort of legal action. Especially not when they became the biggest store simply by providing good services for a good price, rather than any sort of restrictions at companies publishing in it.