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Joined 2Y ago
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Cake day: Jun 20, 2023

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Bethesda was garbage way before the acquisition. Meanwhile you have studios like Double Fine and Obsidian that are completely fine, so I don’t understand the take


Don’t mean to be rude but you’d know if you bothered to read the article. They were talking on how they were successful and inspired a whole genre deck building games with the first game. Also referencing the success of Helldivers 2.



I see that I need to repeat myself over and over, but here’s another try:

I agree with you. What I fail to understand is why people don’t react consistently to MTX in games. Did people react the same way with RE and DMC? They didn’t. People are spreading misinformation to have more people complain about the game. People were spreading that it is harder to fast travel because they want you to buy the MTX (it isn’t).

Game performance has been fine while playing on the PS5. I thought it was going to be much worse considering what people were talking about on release. But yes, the industry is awful and it seems that playing games on release isn’t a good idea these days. I regret a lot not waiting a few months before playing BG3.


Well, they have been doing it for many games including RE and people weren’t reacting the same before, were they? Is just very weird and inconsistent. The game is amazing, people not playing because of something they can just choose not to engage with because they are being misinformed by other people that didn’t even play are just missing out.


I already accepted that if you don’t go with the crowd and attempt to bring a small bit of common sense in to certain discussions you are going to have an unpopular opinion.


Your argument is correct, however it doesn’t apply to DD2 since the difficulty of acquiring things that are being sold for real money is exactly the same from the first game. If it wasn’t the case I would agree 100% with you.

I do think it is weird the fact they are selling these things, it is quite ridiculous. However, If they wanted to make a lot of money, they didn’t think a lot about it considering that the items that increase your carry capacity are wayyy more interesting and tempting that any of the current ones. Lost opportunity I suppose.


I assume this discourse of making the game not enjoyable for the sake of maximizing profits is probably from people that didn’t play the first game and haven’t played the new game yet. I know this is a reality in cash grab games, but really doesn’t seem to be the case here.


You can get the fast travel stones in game, same thing with wakestones. I can agree it is very unecessary to have these obtainable with real money but this isn’t news for capcom and you can enjoy the game the same way just by not engaging with the cash shop.


Which basic features? Almost everything people are complaining about can be obtained in game. I understand the dissatisfaction with the performance issues, but I am failing to understand this current discourse considering that capcom has been doing this in all their previous games.


I still love RimWorld but after playing Dwarf Fortress I started feeling the game lacked a bit of depth.


Aftermath is a writer owned website with plenty of interesting stuff. I understand we dread paywalls, but at home is one of the few websites we support due to the quality of the content.

I was completely sold after the Alan Wale Fortnite article.


Jamie Zawinski would probably be laughing very hard at this statement