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Cake day: Jan 20, 2024

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It’s on par with Steam, I think.

IIRC Steam lets developers code how much storage to use, with a 5GB cap per game




Seems like the instructions are still for SteamOS 2, they mention a file named “SteamOS.zip” while you get a bzip archive of an img file


Universe sandbox according to Steam

Might have been captain toad on my iPhone though