Agreed, and it still holds up as the best space Sim game ever in my opinion. The reason it wins that award for me is because it’s fighting/flying style felt really interesting and dynamic. We’re as every other space Sim I played did not capture that as well. That being said, I do enjoy alot of aspects of other space Sim games, so I’m not her to say they are bad. Just that freelancer is the best as a whole package. Only really negative to the game is that Microsoft owns it and because of that the only long term progression of the game is fan made.
Yea the flat thing I can agree with. Guessing they decided on that to streamline world building. Everything else I still disagree on, primarily because they are games, not Sims, so when I say space Sim game I mean the general direction of the game. If we want to get all technical, then the x games and elit don’t even come close to star citizen. And you will never hear me say star citizen is my favorite space Sim game.