Apple products were never really ergonomic, so having over half a kilo dragging down your face seems to be a normal continuation of their design language. The battery on a cable however and the outside-facing screen seem like obvious bad design decisions that just contribute to the unpleasant weight distribution.
And it tries to sell a VR device as an AR device without any real killer use case other than integrating it nicely into their other products. Alone from the tech it’s impressive. Their new R1 and M2 chips do great work and the price reflects how much effort was put into it. But that alone doesn’t sell the device.
Even the positive reviews were mixed and pointed out grave flaws.
In my opinion, for this to take off it actually needs to provide significant advantages for people to accept wearing a comfortable sensor suite plus computer on their head in front of their eyes. We haven’t seen any of this yet… from any product in the space.
Quite a bold claim coming from a technology that so far has suffered from input/output delay causing nausea, warping at close range and noise in low light. I’ve tested both the XR-3 and the Quest 3 and while the pass-through technology has come far, I would never confuse it with my own sight.
Good to see direct competition to Apple’s headset though.
Yup, they are trying to establish easy precedence. Quad9 has not enough funds to battle the suit, even tough they are probably the least guilty party.
Targeting DNS services is an interesting strategy, but if you know how the technology works it’s also a silly one. Attacking those who only translate your request to access a site hosting copy righted content instead of the operator or host… or users for that matter.
I see. So it’s probably because I don’t have Google Play Store in the first place. Maybe it can be configured somehow. No idea