Ugurcan is part of the studio. It’s not hard to be confused though because there was a very long time in development and they halfway transitioned to using ravencourt as a publisher for console stuff.
They are finally coming out with a sailing dlc this year and I’m hopeful they will eventually make a new brytenwalda Viking dlc.
The money is going to salaries, so it’s basically just extended development. They’re all working and doing something. It’s basically just instead of releasing a game 6 years ago that was barebones and okay they’re making the sequel and won’t release the final game until they’re well done.
I’m confident it will release eventually, maybe another 5-8 years. As long as the devs don’t die of old age.
But really you could make a fantastic game with the engine they had and starfield could have been good if it had great writing and great characters and quests. If people loved it and had some gripes about technical limitations that would be one thing. It’s an okay game with technical limitations, that makes it a bad game.
It’s more about sensors and communication, there’s no reason you can’t have f35 use drones and stuff. But the better plane will see and target the enemy first. And it can operate without GPS. In other words it’s better to have 3000 f35s flying missions plus a bunch of drones. Being able to deliver a lot of firepower first is a huge deal.
Nosferatu would make sense because it’s one of the most drastically different ones that requires a lot of work to implement.