It might be the part of it, but other (maybe main) reason is probably the fact that they had significant crunch culture going and high turnover. They supposedly had trouble recruiting at some point due to running out of interested game dev programmers in Poland. And why take months to train recruits to use your in-house engine, that also requires a lot of work and resources to maintain, when you can use one everyone knows and do simple onboarding.
While I agree this is probably just reddit data contamination and weird hallucination, it might not be in the future. We don’t know what makes us sentient, we argue what other animals might be actually sentient beside us, how can we even tell when machine becomes sentient?
As corporations put more and more power, and alter the models more and more, at some time it might actually become sentient, and we will dismiss it like every other time. It might be in a year, or maybe in a 100 years, but if machine sentience is even possible, it is inevitable. And we might not be able to tell at all - LLMs are made to talk, and they have all the human knowledge at it’s disposal, it’s already convincing enough to fool a bunch of people.
Every time I try to do full series playthrough I’m very engaged with DA:O, it’s an amazing game. I quite enjoy DA2, I get the critics, game was clearly rushed, but storytelling wise it was amazing, I love that you’re just someone who just wanted to live their life, and was just at the wrong place at the wrong time.
And then I launch DA:I, play for 30 minutes, weep, and quit. Story might be amazing, but gameplay is just miserable. I don’t know why they tried to make offline mmo out of it.
American justice system clearly showed it’s incapable. It’s either street justice or injustice.
Is it ok?
No.
But neither is the alternative.