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Cake day: Jun 14, 2023

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Actually a very fair point, and something that I do in fact find interesting is that it hasn’t breached FO4’s numbers. That game burned me so fucking hard lol. I bought that pile of shit at full price (last game I ever purchased at launch), and it ran SOOOOOO bad. Like less than 20 fps in any city bad. I tried to push through the framerate/bugs to get to the good and for me it just never came. I dropped that game after 1 playthrough and I have 0 desire at all to ever pick it up again. I have replayed skyrim (heavily modded at this point) and FO:NV (FO3 didnt work right on my W10 machine, i wonder if it works now with W11 and compatibility mode. I would replay that for sure), but I think with FO4 the charm had worn off. Playing a game that felt like oblivion [Not in a literal sense, but in the “its a bethesda RPG” sense] (with shitty quest writing) in the modern day at sub 20 fps for the price of $60 was one hell of a wakeup call.

So all of that is to say, I find it surprising that their new flagship has not beaten FO4’s numbers. Perhaps they burned a lot more people than just me?


I do not know a single person IRL who has purchased this game (across multiple platforms). We all played and love to this day, Skyrim, FO3, FO:NV (my friends like FO4, it wasn’t for me personally, I found the story incredibly boring…the dogshit performance on release also never helped). So I am wondering what their gamepass numbers are vs. full purchases. Steam (the numbers cited in the article) would be purchases, but I would be interested one day to see the split of gamepass to purchase users


I am really hoping they ditch the bloated design of PD2 and use this as a fresh slate to not repeat some of the same mistakes as last time (I have my doubts, hence why I will let it simmer a bit before I dive in if its looking alright). I couldnt care if they added a pass or something that gives cosmetics (NO GAMEPLAY NECESSARY STUFF) if they need that long term cash, but PD2 became so DLC bloated over its life that it became a barrier to entry, or a barrier to even want to boot the game up again after another 5 little DLC purchasable thingies were dropped in the last 2 weeks


My girlfriend and I dipped out after MANY months of BTB being completely non functional. The 4 player Playlist got stale as all fuck (due to having like 3 game modes, not even infection until this sesson) and we just haven’t been back since. We play MCC now and again, but infinite really screwed the pooch on this one.

I’m not opposed to ever booting it up again, it’s just gonna have a very hard time competing for our time


My girlfriend and I both have computers (i built her a gaming PC so she could move off her laptop). The games we have enjoyed are Halo (no local co-op), Overcooked 2 (local co-op available), The Escapsists 2 (local co-op available), and “Keep talking and nobody explodes” (only 1 person needs the computer other is reading material helping them). Games we play together with co-op but we need to be on our own rigs are Apex legends (if we can call that Co-op), Starship troopers Extermination, Deep Rock Galactic, Left 4 dead 2, Satisfactory, The forest, Terraria, and Call of Duty BO3 custom zombies.

Honorable Mention: Old School Runescape. I grew up playing this game, played it again in college and got my girlfriend into it as well and now we both play often. It can be played on PC or even has a very well made mobile client that lets you play the same game on mobile. (be careful, the joke is that the game is called Run-Escape, since it tends to pull you in like a crack addiction lol)