HornofBalance

Hi! I’m the solo dev behind the 2D zeldalike “Horn of Balance”. A passion project, years in the making, in which the young golem Linden takes on massive challenging dungeons.

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Joined 2Y ago
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Cake day: Dec 28, 2022

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@Psythik You should check the interviews on my Kickstarter. Specifically “Seed of Life” (and maybe “No more fathers”) might be interesting for you. SoL is inspired by the early 3D Zelda’s.


@MichaelTen I build it from scratch, across many many years in the Zelda fangaming community. Using Gamemaker.


@morphballganon Will do. I plan to give as much dungeons as possible their own walls, pots, doorways and so forth. (Actually have a few more biomes in the works, but it was too late to include any of it in the demo)


@RustyHeater Not currently, but maybe later. After console ports.


@Godort
You cannot move and swing at the same time. The sword would be too powerful if I allowed that.

You CAN however move while shielding, using your flamethrower, and so forth. 😉


@gibmiser
Fair enough if that’s how you feel, but the assets are actually all different. Literally. It’s just your mind playing tricks on you I’m afraid.


Horn of Balance - an indie 2D zelda-like I'm developing 'Horn of Balance', a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets. Right now, the project is live on Kickstarter ([https://www.kickstarter.com/projects/hornofbalance/horn-of-balance](https://www.kickstarter.com/projects/hornofbalance/horn-of-balance)) and we've almost hit the funding goal with just 24 hours left! There's also a free demo on Steam ([https://store.steampowered.com/app/2738140/Horn\_of\_Balance/](https://store.steampowered.com/app/2738140/Horn_of_Balance/)) and Itch. I'm happy to answer any questions you might have! [@games](https://lemmy.world/c/games)
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