Usually, my own thoughts are the only ones that matter to me. The exception is the rare occasion when I actually create a post or comment asking a question. That’s when I want to know about what you think. Otherwise, buzz off.

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Joined 2Y ago
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Cake day: Jun 12, 2023

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Thanks for writing out how your experience is. It’s how I imagined it. I would need to have more battery life to make it worth it to me to buy it. For example, a long trip without any way to plug it in. I definitely wouldn’t expect it to run AAA titles.


I used to make comments like this and stopped a month ago because peeps hated me saying this or got argumentative with me. Look at you now! LMAO


Your comment is really smurfy! I was just thinking, “This type of account should be called a Gargamel account, not a Smurf account. Smurfs are nice. Gargamel is the bad one.”


I think a trading card game, where you have to be vigilant about everything printed on the cards, would be helpful. There are plenty of options. Slay the Spire, Monster Train, etc. there are some that mix rpg play with card play. Source: me, a language teacher that uses card games in class.


Well, I guess this helps me decide if I want to play the game. I really don’t enjoy games with “romance” plots for reasons I can’t explain. IRL I’m a romantic fool but I don’t like it in my games. Can anyone elaborate on the OP? Is it just nudity (I don’t care about nudity) or is it really focused on romantic side plots?


Darkest Dungeon is all about the mouse.


Do Steam guides to games need to be vetted better?
I'm asking because it seems to me that there are people that write guides to games that are high score addicts. For example, if you look up a guide to an RPG or even an Action RPG game on there, the author of the guide wants to help you. The same thing goes for people writing guides for platform-type games. However, if you're like me, and play all kinds of games, from rolling dice to adventure RPG to platforming games, and if you have read a few guides from there, you perhaps have noticed something I've noticed that irritates me. Score chasing types of game guides are sometimes incomplete and refer to tropes like, "if you're feeling tired, take a break and eat a salad" types of things. I love arcade style games and feel like these types of guides which say such things are absolutely dumb. There are also guides to score-chasing games that leave out important information or do not elaborate on things, or even seem a bit subjective when it comes down to difficulty level (score chasers often have some type of level of ease, starting from "easy" moving into "normal" and then to "hardcore.") Recently, I was bored and decided to peruse some guides to "score chasers" I frequently play to see what there was, and I was appalled. Guides that leave out important info. Guides that make comments on modes of play (such as hardcore) that are not helpful, etc. I think this also relates to Steam's list of "curators." They also need a rating system independent of awards and all that other stuff. I don't know what everyone else thinks about this, but sometimes, especially when it comes to games labelled "score chaser" and other games that have a lot of chance in tandem with skill, that the authors of the guides are sometimes not trustworthy because they leave out details that could get you a higher score (I know myself, because I get high scores lol). It's like they're paranoid about getting their high scores beaten or something (I have done that, without having read their guide). Sorry if you don't feel like reading this, but I think it's a problem. Guides like these discourage people who are trying to learn how to play a game and it seems like the guide is written in such a way as to discourage people from playing the game because they give the wrong idea about the game on purpose, because they don't want their high score beaten by someone that read the guide. TLDR; some writers of guides for arcade and score chaser types of games do so out of paranoid interests in their own high scores and should be vetted on Steam because they either provide terse information about particular items on purpose or give lame, generic advice such as wear comfortable clothing and eat a salad.
fedilink


I’m not broke, but I remember days when I was. If that’s your case, I hope you have better days soon. Whether you’re broke or not, second hand goods are always a good option.


The thing about me is: If making my choice smartly requires watching YouTube stuff, I decide to not make a choice and live with not deciding.


PS2 games are super hard to emulate. That’s the shan-gree-lah of emulation. If the product mentioned can emulate PS2 games, I guess it can emulate just about anything.


This article would be more useful to me (I’m saying to me, not in general, perhaps it’s useful for many and I’m strange) if it had suggestions for which retro handhelds are really good. I don’t particularly enjoy watching YouTube reviews of products. I don’t particularly enjoy watching gamers on YouTube, either. I’d rather read something quickly. Do you happen to have a good article on decent handhelds? I’ve been saving up for a Steam Deck, but if there are any interesting retro handhelds out there, I’d check them out (but no YouTube, please).


Yes, your library can be the start screen when it opens. But first you must see the other window (that I always close without reading) telling you about today’s “special deal” or some game you might like to buy.


I’m permanently annoyed with the launcher thing, too. I wish someone would come up with a software store app that 1) installed all the right crap so the game works right and 2) didn’t require you to open the app to open the game. Steam, for example, lets you install the game with a start menu shortcut, but if you don’t have Steam open, clicking on the start menu shortcut opens Steam first, then Steam launches the friggin’ game. Then there is the Bethesda launcher. Then Blizzard’s Battle.net launcher. There’s an Xbox launcher. Yadda yadda. I don’t know if their primary goal is monopoly as much as it is forcing you to open a program with a store in it so you see stuff to buy when you want to play a game. I think having a monopoly is secondary. Primary to them is forcing you to see that they have more shit for you to buy. I’m pretty sure Apple’s iTunes is the one that started it all. Let’s integrate shopping for music into the computer. Then, the phone. Now it’s not just music. It’s every friggin’ thing. People with shopping addictions must have a hard time if they’re also gamers or fans of other digital media.



I think gamers are just different based on taste. I tried the subscription and didn’t find anything I wanted to play (see my other comment). There are gamers who like it because they want to play games they wouldn’t buy. I buy games I want to play. I pay less than 120 bucks a year on games because I wait for discounts on Steam, I guess. For me the GamePass isn’t useful, as I’ve learned by trying it. For others, it is useful because they want to play all the games they can.


Is this service maybe better for people with an Xbox console? I tried Game Pass for PC and wasn’t impressed. I won’t be renewing. I’m glad I could try it for cheap to see what it’s like, though.


It is not you. There is a glut of terrible games on mobile. The reason: Most of the time, they are free to download with in-app purchases. The point isn’t to play the game. The point is to try to see how much money people will pay for the in-app purchases.


As a matter of fact, there are opportunities here for other companies that don’t have general wikis for gamers to create a better hosting service. They have not done this and I don’t understand why. Steam could easily do this, I think. Just imagine Steam creating a wiki for games, with links to the best guides, etc. It would be a modern version of GameFaqs (which still exists) but improved. When I do a search on a game and I get Fandom in my results, I tend to skip over it and look for something better without ad bullshit. I would think that other gamers tend to do the same thing. I mean, it’s that bad, even for a user without a registered account (like me).


I don’t use Edge and I think most people don’t. My point is that Microsoft is creating file types that force the user to use Edge unwillingly when they click on a link in a widget (among other things, like their useless help app). Microsoft knows people don’t want to use Edge, so they try to force things so it gets opened (and not the default browser). I use Windows for certain games I can’t get working on Linux. I have learned which file types are exclusive to Edge and just don’t use them, which means I pay no attention to the widgets. I open Firefox if I want to see the weather, for example. If you click on the Weather widget, you wind up opening Edge, which I despise. There’s no way to get it to open in another browser, even if it’s your default browser (Firefox is my default browser on Windows and Linux). Anyway, your question has nothing to do with my comment. I’m bored and wasting my time.


Considering how Microsoft is making new file types for Microsoft Edge to open in Windows 11, they really should have lost their appeal on their anti-trust lawsuit 23 years ago.Now with all these widgets and crap, clicking on stuff opens Edge by default because other browsers can’t open them. So tired of this stuff. It’s like Windows 98, but it isn’t 1998. It’s 2023! The law really needs to catch up with technology. It’s always so far behind.


I just signed up for GamePass (I don’t have a console). The first month is a euro or a dollar in the US - I know this because it thought I was in the US and I had to change my settings in Windows. So, I guess you can try it out if you have a PC you play games on.