I’m not a fan of it. I think live service games generally comes with battle passes, which are essentially preordering DLCs. DLCs that have not been announced, with no details and nothing else. They also often offer some exp bonus or in game items. I think this has an impact on how the game is balanced. The bonuses can’t be game breaking so they have to nerf the base game experience to make it “valuable”.
I think it can be done well if the base game is free. Dota 2 and csgo are good examples of it because the bonuses that come with battle passes are mostly cosmetic, and they help the support game development. If the base game is £60, then the company can fuck off. I prefer standalone games with expansion packs being released at a later time. Being able to play offline is also great, even though I am rarely without Internet access.
I don’t have any specific games to play after work. I just play whatever I’m enjoying most. Currently, that game is baldurs gate 3. I haven’t played anything else since Thursday. Before that, it was Spiritfall. It’s a roguelite with brawlhalla/smashbros type combat fused with hades’ blessings power ups. It’s still in early access but it’s pretty polished, and a lot of fun. I was also playing risk of rain 2 from time to time but boy does it take a while to get good at that game…
Yup. Fuck Ubisoft. The last game from them was Child of light, and it will stay that way.
Just finished the main storyline for Pokemon infinite fusion. Great game, highly recommend. There are a lot of custom sprites for fused Pokemon so the product end up looking pretty goofy/creepy/cool/cute/weird depending on which Pokemon is head and body.
Next up is probably going to cyberpunk 2077 or Nier Replicant.