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Joined 2Y ago
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Cake day: Jun 17, 2023

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The first thing I do with any open world game is turn of all map/quest/achievement markers except for maybe the active selected quest. It makes gaming so much more organic. Aso when you do a replay you can still find fresh quests on your second/third plays.


Xenoblade Chronicles 2, by a wide margin. Skyrim/Morrowind are in the top 5.


Interesting. Since Unity acquired Weta we haven’t seen any Unity game stuff using that technology.


Monster Hunter World/Rise. After mastering monsters it becomes a grind for parts.