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Joined 2Y ago
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Cake day: Jun 14, 2023

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I think Godot will not win simply because Unreal is so much better for 3D games what most comercial games use. I think Godot will become the indie favourite for 2D. Where it goes from there I’m not sure. Is the revenue sharing not enough to carry the game engine? Unreal/Epic is a special case. But is Unity mismanaged so hard? It still has huge market share.


Rule 4: get fucked by better and cheaper products (Unreal/Godot)
Rule 5: make an obituary presentation on what went wrong (hint: it’s always management)


That’s a very interesting video. But I still have to ask WHY is it ok for an office to lack the lighting and escape routes when the same is not ok for residential areas (which was the main reason given)? It makes no sense to me. Water and sewage poses no problem because large office buildings have to account for mutiple toilets on each floor. Electricity is also a non issue (I’d argue electricity usage would vastly decrease when coverted). That just leaves shared air circulation and conditioning which also shouldn’t be an issue since it would just be maintained through the landlord (and could even be cheaper for the individual since they don’t have to pay for their own systems but just a flat fee on the rent).


They could just rent it out. Or convert it and sell. But nooo that’s too much hassle