
First I’m hearing of CachyOS, very interesting! Have had my eye on Zorin, personally, as it seems like a pretty clean transition from a life of Windows. Haven’t looked at how it does with games.
Can’t quite get past the hump of needing Autodesk and Adobe software to be functioning flawlessly and easily accessible. A VM might suffice but that also sounds a little clunky and need to test it out.

They sound minor, they look hilarious, but then your smile fades as whatever is causing the bug blocks input to try and get past it, forcing a reload. I’m LOVING this game, but out of the 20 or so hours I’ve been able to sink into it since launch, a solid 2-3 of those hours have been retracing steps or generally trying to circumvent big bugs.
(Full disclosure: I am playing exclusively on the Steam Deck which I am 99.9% certain is the reason for all of the bugs I face)
I’ve enjoyed Ultraviolet. I remember seeing a clip of a fan made pokemon game that had a pretty unique art style. I think they remade it unreal 5? It looked nice, but I haven’t been able to locate it for awhile so perhaps it either got taken down or was fake.