I’ve been having trouble putting my finger on what it is about it like that. I waited a little bit past the hype to play, and when I started I was completely hooked. Then I got busy for a few days and couldn’t play it, but never really felt like picking it up again
I wonder if it’s because it has a lot of different mechanics, but they aren’t particularly deep? So it’s addicting as you keep discovering new ones and how they interact, but then dies off?
Exactly. I was extremely disappointed in the community reaction when Steam was going to implement the option for modders to get paid. Instead of focusing on the legitimate issues with the proposal (pay ratios were off, mod dependencies and ripoffs need to be addressed) it boiled down to “rah, I don’t want to pay for things I didn’t used to, rah. Real modders give me stuff for free.”
I think we’re missing out by not having this as an option. Modding can provide a good stepping stone into full game development, and if people can earn money for their work, they can justify spending more time on it or potentially even doing it full time.
Not really, and I’m guessing it’s part of their decision here since it could open them to possibilities they don’t like if they say that an account is an asset. It’s also probably fairly complicated, legally; they need to understand how estates are settled in every country they do business, open themselves up more to scammers, etc.
I doubt they’re going to enforce this if you were to give your credentials to someone else. They’re just not going to voluntarily provide the credentials for you.
I really disliked the ability to get lost combined with the challenge in Dark Souls. In most games, if I come upon an area that’s extremely hard, it’s clear that I’m not supposed to go there yet. But with Dark Souls, I know it’s supposed to be hard and had a harder time gauging if there was somewhere else I should be going.
I disagree with one of their points
Network firewalls can also be configured to deny inbound and outbound traffic to and from the physical interface. This remedy is problematic for two reasons: (1) a VPN user connecting to an untrusted network has no ability to control the firewall and (2) it opens the same side channel present with the Linux mitigation.
Sure, they can’t control the network firewall, but why would you do that when you can change your local firewall? Set an iptables rule to drop all traffic going out the physical interface that isn’t destined for the VPN server. I’m 70% sure some vpn clients do this automatically.
For your specific case, sure, but for that quote, I haven’t had those issues in years. I’m also running Mint, but on a desktop and have had zero issues. Mouse “just works,” extra monitors “just work,” and (most surprisingly to me), printer “just works,” games on Steam “just work” with all they’ve done with Proton. I switched to Google docs a long time ago, so at least for me the Office thing isn’t relevant. It natively supports discord, my password manager, Spotify, everything I’ve wanted. I switched my wife’s Mac to it years ago since it had gotten slow from bloat, and she’s been just fine despite not being very tech literate.
Facebook is literally the fifth most hated https://www.axios.com/2023/05/23/corporate-brands-reputation-america
Good video on some other drawbacks to licensed game dev https://youtu.be/SdJCrgSXAW0?si=qtdrhzSFXmQPaUjC
“How many times do we have to teach you this lesson, old man?”
The industry should’ve already learned this lesson from the MMO crash, of everyone trying to replicate WoW’s success and then later realizing that a business model of investing a ton of money to try and compete for both consumers’ time and money is a bad idea.
“We’re hoping soon, though, it is very high on our list, and we want to make SteamOS more widely available. We’ll probably start with making it more available to other handhelds with a similar gamepad style controller. And then further beyond that, to more arbitrary devices. I think that the biggest thing is just, you know, driver support and making sure that it can work on whatever PC it happens to land on. Because right now, it’s very, very tuned for Steam Deck.”
I get the sentiment, but don’t really agree. Humans’ inputs are also from what already exists, and music is generally inspired from other music which is why “genres” even exist. AI’s not there yet, but the statement “real creativity comes solely from humans” Needs Citation. Humans are a bunch of chemical reactions and firing synapses, nothing out of the realm of the possible for a computer.
The context for this was them deciding to take the time to finish the game properly even if they were no longer going to get paid to do it (the publisher would stop funding).
Seems like employer approval is an important piece.
But I think the most interesting part of the article is