Kitten Space Agency is an in-development spiritual successor to Kerbal Space Program from RocketWerkz that you can try right now for free.
It’s using a crowdfunding model to pull in supporters via ahwoo, which allows you to try the game completely free without paying a penny and it’s your choice to donate after if you feel it’s worth it. With what happened to Kerbal Space Program 2 where we still don’t entirely know what’s going on but the game is basically dead, another developer picking up the torch seems like an interesting idea for fans of the original.
More about it: Kitten Space Agency is a space-flight game that turns real aerospace concepts into something you can learn, test, and explore. Built in Auckland, New Zealand by RocketWerkz, the project aims to inspire future explorers while giving players deep control over engineering, mission planning, and flight execution. KSA is powered by RocketWerkz’s new BRUTAL development framework, designed to enable moddability, high performance, and long-term scalability.


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Rules:
Not naming it Furball Space Agency feels like a missed opportunity.
https://kittenspaceagency.wiki.gg/
RocketWerkz? No thanks
What’s wrong with RocketWerkz?
Nice to see an alternative. The fact that KSP2 is still for sale is just shameful. It’s effectively abandonware.
Kerbal has a lot of spyware on both games from what I’ve read. I’m glad to see an alternative being made without the spyware nonsense.
Source?
Sources come from this article, sources referenced are recommended. (https://spyware.neocities.org/articles/ksp)
Note: I know it’s for the first game, though the second game would have something like this, or similar.
Edit: I stand corrected. It had Redshell on launch, but got removed in a future patch. Apparently, this was common in other games for a short time, but I wouldn’t trust Kerbal due to that. I was considering Trailmakers as well, though it had Redshell spyware at one point.
I’ll bite. What spyware?
It used Redshell, which does this (at the time): https://spyware.neocities.org/articles/redshell
Apparently, that isn’t the case anymore. Maybe the devs realized that was a mistake.