From the looks of it, legendary development studio id Software is working on a new version of its proprietary game engine - id Tech 8.

From the looks of it, legendary development studio id Software is working on a new version of its proprietary game engine - id Tech 8.

The Texas-based studio is responsible for some of the most popular shooter franchises in the gaming industry, including the Wolfenstein, Doom, and Quake series and a new version of the studio’s game engine appears to be on its way. At least, according to a resume from an engine programmer at the studio. On Linkedin, the programmer, who has been working at id Software since 2019, briefly mentioned “id Tech 8” in the about section. This reference has been edited and now only reads “id Tech”. Luckily, gaming industry job spotter ‘Timur222’ screenshotted the reference, although this tweet has also since been deleted.

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261Y

id Software provided development assistance on Fallout 76, in the form of additional programmers. Specifically, they assisted with netcode from Quake Champions to support the multiplayer functionality needed to realize the game.

The creation engine is the disaster

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11Y

Snatching netcode from Quake Champions is a disaster. You know, that competitive multiplayer game with client authoritative hit detection. It’s broken in design.

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11Y

So a perfect match for the creation engine!

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11Y

CE is actually way better than people give it credit for. This “Bethesda engine bad” sentiment is primarily users throwing a crap ton of broken mods without any rhyme or reason into the game and then acting all surprised pikachu when that causes problems.

JasSmith
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121Y

Can you imagine trying to shove netcode into Gamebryo? Id developers on their first day.

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41Y

Gamebryo was an MMO engine before it was a single player engine interestingly enough

eltimablo
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11Y

It’s also used for the FIFA games, if I’m not mistaken.

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31Y

And on the last day of ID working at Bethesda the “this is fine” meme was made

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